Sections
| Title | Starting Page | Number of Pages |
|---|
| Cover Page | 1 | 1 |
| List of Contents and Tables | 2 | 1 |
| List of Contents and Tables (CONT) | 3 | 1 |
| List of Contents and Tables (CONT) | 4 | 1 |
| Video Games in India - Category Analysis | 5 | 1 |
| Key Data Insights | 5 | 1 |
| 2025 Developments | 5 | 1 |
| Video games summary | 5 | 1 |
| Key Industry Trends | 5 | 1 |
| VIDEO GAMES IN INDIA | 6 | 1 |
| Regulations & Compliance | 6 | 1 |
| Live-Service & Monetisation | 6 | 1 |
| Digitalisation | 6 | 1 |
| Industry Performance | 6 | 1 |
| Companies adapt as regulatory reset shifts spending to entertainment titles | 6 | 1 |
| Chart 2 India's 2025 Gaming Law Bans Real-Money Play | 6 | 1 |
| Graph - VIDEO GAMES IN INDIA | 7 | 1 |
| Krafton's bgmi lifts revenue per user as monetisation deepens | 7 | 1 |
| VIDEO GAMES IN INDIA | 8 | 1 |
| Xbox accepts upi as digital channels fuel console premiumisation | 8 | 1 |
| Chart 4 Xbox's Upi and Game Pass | 8 | 1 |
| Graph - VIDEO GAMES IN INDIA | 9 | 1 |
| Graph - Chart 5 Value Sales 2020-2030 | 9 | 1 |
| VIDEO GAMES IN INDIA | 10 | 1 |
| Graph - Retail rsp INR million Current | 10 | 1 |
| VIDEO GAMES IN INDIA | 11 | 1 |
| Chart 7 Analyst Insight for Video Games | 11 | 1 |
| VIDEO GAMES IN INDIA | 12 | 1 |
| Graph - Retail rsp INR million current % Y-O-Y Growth | 12 | 1 |
| Graph - Chart 9 Forecast Value Sales by Category 2025-2030 | 12 | 1 |
| Graph - VIDEO GAMES IN INDIA | 13 | 1 |
| Competitive Landscape | 13 | 1 |
| Top players sustain premium console leadership as fragmentation deepens | 13 | 1 |
| VIDEO GAMES IN INDIA | 14 | 1 |
| Krafton and garena drive engagement with localised content and esports activations | 14 | 1 |
| Chart 10 Company Shares 2025 | 14 | 1 |
| Table/Chart: % Share (GBO) — Retail Value RSP - 2025 | 14 | 1 |
| Table/Chart: Tabular Data Analysis | 14 | 1 |
| VIDEO GAMES IN INDIA | 15 | 1 |
| Channels | 15 | 1 |
| Amazon and flipkart drive digital shift as upi fuels sales | 15 | 1 |
| Table/Chart: % Share (LBN) - Retail Value RSP 2025 | 15 | 1 |
| Table/Chart: Tabular Data Analysis | 15 | 1 |
| VIDEO GAMES IN INDIA | 16 | 1 |
| Graph - Retail Value RSP 2025-2030 | 16 | 1 |
| Products | 16 | 1 |
| VIDEO GAMES IN INDIA | 17 | 1 |
| Xbox game pass and garena's india-hosted server infrastructure represent commercially significant product innovations | 17 | 1 |
| Arpu improvement over user base expansion reshapes how success is measured and rewarded across the industry | 17 | 1 |
| Economic Context | 17 | 1 |
| VIDEO GAMES IN INDIA | 18 | 1 |
| Graph - Political | 18 | 1 |
| Graph - Economic | 18 | 1 |
| Technological | 18 | 1 |
| Graph - Chart 14 Real Gdp Growth 2020-2030 | 18 | 1 |
| Graph - VIDEO GAMES IN INDIA | 19 | 1 |
| Consumer Context | 19 | 1 |
| Population | 19 | 1 |
| Graph - Chart 16 Consumer Context for Video Games | 19 | 1 |
| Income and Expenditure | 19 | 1 |
| Lifestyles | 19 | 1 |
| VIDEO GAMES IN INDIA | 20 | 1 |
| Graph - Chart 17 Population 2020-2030 | 20 | 1 |
| Graph - Chart 18 Consumer Expenditure 2020-2030 | 20 | 1 |
| VIDEO GAMES IN INDIA | 21 | 1 |
| Graph - Share of total population % | 21 | 1 |
| Country Reports Disclaimer | 21 | 1 |
| Toys and Games in India - Industry Overview | 22 | 1 |
| Executive Summary | 22 | 1 |
| 2025 developments | 22 | 1 |
| Key Data Insights | 22 | 1 |
| Key Industry Trends | 22 | 1 |
| VIDEO GAMES IN INDIA | 23 | 1 |
| Digitalisation | 23 | 1 |
| Regulation & Compliance | 23 | 1 |
| Channels | 23 | 1 |
| Industry Performance | 23 | 1 |
| Video games and regulatory change drive Rating growth | 23 | 1 |
| Graph - VIDEO GAMES IN INDIA | 24 | 1 |
| Real-money gaming ban redirects value toward esports, subscriptions and upi-powered mobile play | 24 | 1 |
| Lego's premium debut accelerates formalisation and quality-led play | 24 | 1 |
| VIDEO GAMES IN INDIA | 25 | 1 |
| Graph - Chart 22 Lego Certified Store in India | 25 | 1 |
| VIDEO GAMES IN INDIA | 26 | 1 |
| Graph - Retail rsp INR million Current | 26 | 1 |
| VIDEO GAMES IN INDIA | 27 | 1 |
| Graph - Retail rsp INR million Current | 27 | 1 |
| What's Next? | 27 | 1 |
| Brands harness digital-first strategies to capture premium growth | 27 | 1 |
| VIDEO GAMES IN INDIA | 28 | 1 |
| Upi-powered payments drive mobile game growth | 28 | 1 |
| Chart 25 Analyst Insight for Toys and Games | 28 | 1 |
| Digital infrastructure and regulatory alignment define which businesses lead | 28 | 1 |
| VIDEO GAMES IN INDIA | 29 | 1 |
| Graph - Chart 26 Forecast Value Sales 2020-2030 | 29 | 1 |
| Graph - Chart 27 Forecast Value Sales by Category 2025-2030 | 29 | 1 |
| Graph - VIDEO GAMES IN INDIA | 30 | 1 |
| Competitive Landscape | 30 | 1 |
| Top players sustain leadership as fragmentation persists | 30 | 1 |
| VIDEO GAMES IN INDIA | 31 | 1 |
| Brands drive premiumisation with innovative launches | 31 | 1 |
| VIDEO GAMES IN INDIA | 32 | 1 |
| Chart 29 Company Shares 2025 | 32 | 1 |
| Table/Chart: % Share (GBO) - Retail Value RSP - 2025 | 32 | 1 |
| Table/Chart: Tabular Data Analysis | 32 | 1 |
| VIDEO GAMES IN INDIA | 33 | 1 |
| Channels | 33 | 1 |
| E-commerce leads as payment and assortment widen | 33 | 1 |
| Table/Chart: % Share (LBN) - Retail Value RSP . 2025 | 33 | 1 |
| Table/Chart: Tabular Data Analysis | 33 | 1 |
| VIDEO GAMES IN INDIA | 34 | 1 |
| Graph - Chart 31 Retail Channels 2020-2025 | 34 | 1 |
| VIDEO GAMES IN INDIA | 35 | 1 |
| Ultra soft toys and garena offer contrasting but equally deliberate recent innovations | 35 | 1 |
| VIDEO GAMES IN INDIA | 36 | 1 |
| Economic Context | 36 | 1 |
| Political | 36 | 1 |
| Graph - Economic | 36 | 1 |
| Technological | 36 | 1 |
| Graph - VIDEO GAMES IN INDIA | 37 | 1 |
| Graph - Chart 34 Inflation 2020-2030 | 37 | 1 |
| VIDEO GAMES IN INDIA | 38 | 1 |
| Graph - Population | 38 | 1 |
| Graph - Income and Expenditure | 38 | 1 |
| Lifestyles | 38 | 1 |
| Graph - Chart 36 Population 2020-2030 | 38 | 1 |
| VIDEO GAMES IN INDIA | 39 | 1 |
| Graph - Chart 37 Consumer Expenditure 2020-2030 | 39 | 1 |
| Graph - Chart 38 Population by Generation 2025 | 39 | 1 |
| VIDEO GAMES IN INDIA | 40 | 1 |
| Country Reports Disclaimer | 40 | 1 |
| Graph - Report closing date: 25 May 2026 | 40 | 1 |