Title:

Understanding The US Video Game Player

Price:$249.00
Publication Date:Jan 25, 2008
Source:Forrester Research
Author:Paul Jackson
Report Type:Trends
Word Count:4386
Length:13 Pages
Description:Video gaming is mainstream — today, 37% of US consumers report that they play video games. These gamers are not just young men but include Baby Boomers and women. Women constitute 49% of gamers, with Younger Boomers and Older Boomers representing 19% and 13% of the gaming population, respectively. Women are also playing more games on mobile devices. In order to capitalize on these groups of gamers, video game publishers and retailers need to change their messaging to appeal to these groups: Retailers need to design their stores and Web sites to highlight the games that women enjoy, mobile providers need to make it clear to women that they have gaming content for them, and game downloading sites need to focus their advertising on women and Baby Boomers.
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Forrester Research identifies and analyzes emerging trends in technology and their impact on business. Forrester provides companies with rigorous research, practical ideas, and objective guidance to help them thrive on technology change. Research topics include Automotive, Financial Services, Healthcare, IT Security and Spending, and Media and Entertainment, to name a few.

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