| Title: | Second Life |
| Price: | $29.95 |
| Publication Date: | Nov 01, 2007 |
| Source: | Information Sources, Inc.` |
| Author: | TecTrends Staff |
| Abstract: | Second Life was created as an intentionally audacious virtual world where people can come together, play, and do business. Some call it a game. Others, in true ?90s fashion, call it virtual reality. Whatever you call it, Second Life has definitely caused a lot of ruckus among computer geeks, technophiles, skilled Internet surfers, grandmas and even economists. But why? This report explores the rapidly emerging phenomenon of Second Life, including both the many and varied reasons people are drawn to it, as well as the wide array of uses that it plays in the lives of its participants. |
| Brief Excerpt: | ...Synopsis: Second Life Lonely Planet Talent Hunt in a Virtual World Sex, Pranks ad Reality Second Earth Property Rights Are No Game Traveling the Web s Third Dimension Avatars at the Office Who s on Third in Second Life? A Job Interview You Don t Need to Show Up For Second Life Get Tongue Tied On a Mission to Second Life Second Life: A Programmer s Perspective Get a (Second) Life! Company Contact Information ... |
| Word Count: | 4623 |
| Length: | 16 Pages |
| Document ID: | 165174 |
| Industry: | Online Services |
| Country: | United States |
| Format: |
Adobe Acrobat
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