Toy and Game Retailing in Australia - IBISWorld Industry Market Research

Toy and Game Retailing in Australia

Toy and Game Retailing in Australia - IBISWorld Industry Market Research
Toy and Game Retailing in Australia
Published Jan 28, 2015
29 pages — Published Jan 28, 2015
Price US$ 910.00  |  Buy this Report Now

About This Report


Toy and game retailers have endured difficult trading conditions over the past five years. While solid demand for electronic and interactive toys has provided revenue opportunities for operators, trading conditions have been tough due to intense internal and external competition. As a result, revenue is expected to contract by an annualised 2.4% in the five years through 2014-15. Revenue prospects have been affected by annual fluctuations in real household discretionary income, interest rates, consumer sentiment and the relative share of the total Australian population aged 14 years and younger.

Operators in the industry primarily sell a broad range of toy and game products including dolls, hobby equipment and board games. Retailers operate as part of a chain-store network, are franchised businesses or independent players. Store merchandise is purchased from domestic manufacturers and wholesalers or imported into Australia from overseas suppliers.

The report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecast, growth rates and an analysis of the industry key players and their market shares.

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IBISWorld Industry Market Research—IBISWorld is a leading strategic business information provider that offers comprehensive information on more than 700 US industries covering 4,000 individual product segments. They also provide global industry and industry risk rating reports covering Australia, the United Kingdom and China. IBISWorld data offers detailed analysis on growth trends, the competitive environment and key issues. Reports average 30 to 40 pages and contain figures; market characteristics; product, market and service segmentation; industry conditions, current and historical performance analysis; risk scores; industry participants and market share; factors to success; and 5-year forecasts with forecast analysis.

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IBISWorld Industry Market Research. "Toy and Game Retailing in Australia" Jan 28, 2015. Alacra Store. Oct 25, 2016. <>
IBISWorld Industry Market Research. (2015). Toy and Game Retailing in Australia Jan 28, 2015. New York, NY: Alacra Store. Retrieved Oct 25, 2016 from <>
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