Gaming and Vending Machines Manufacturing in Australia - IBISWorld Industry Market Research

Gaming and Vending Machines Manufacturing in Australia

Gaming and Vending Machines Manufacturing in Australia - IBISWorld Industry Market Research
Gaming and Vending Machines Manufacturing in Australia
Published Sep 30, 2015
31 pages — Published Sep 30, 2015
Price US$ 910.00  |  Buy this Report Now

About This Report

  
Abstract:

The industry is comprised of gaming machine manufacturers, which account for the majority of industry revenue, and vending machine manufacturers. Over the past five years, domestic gaming machine manufacturing has been steadily offshored as industry firms have sought growth opportunities beyond the highly regulated local market. Meanwhile, vending machine manufacturers have struggled to compete against cheaper imports from foreign competitors with lower wage and operational costs. These factors are expected to keep industry growth slow, with a projected annualised growth of 0.6% over the five years through 2015-16, to $383.9 million.

Companies in this industry primarily manufacture gaming and vending machines. Gaming machines allow people to wager money on a game of chance that offers a potential return greater than the amount originally bet. Vending machines refer to automated machines that dispense various packaged goods for coin, cash or credit card.

The report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecast, growth rates and an analysis of the industry key players and their market shares.

  
Source:
Document ID
C2499b
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IBISWorld Industry Market Research—IBISWorld is a leading strategic business information provider that offers comprehensive information on more than 700 US industries covering 4,000 individual product segments. They also provide global industry and industry risk rating reports covering Australia, the United Kingdom and China. IBISWorld data offers detailed analysis on growth trends, the competitive environment and key issues. Reports average 30 to 40 pages and contain figures; market characteristics; product, market and service segmentation; industry conditions, current and historical performance analysis; risk scores; industry participants and market share; factors to success; and 5-year forecasts with forecast analysis.

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Cite this Report

  
MLA:
IBISWorld Industry Market Research. "Gaming and Vending Machines Manufacturing in Australia" Sep 30, 2015. Alacra Store. Dec 04, 2016. <http://www.alacrastore.com/storecontent/IBISWorld-Industry-Market-Research/Gaming-and-Vending-Machines-Manufacturing-in-Australia-2042-5434>
  
APA:
IBISWorld Industry Market Research. (2015). Gaming and Vending Machines Manufacturing in Australia Sep 30, 2015. New York, NY: Alacra Store. Retrieved Dec 04, 2016 from <http://www.alacrastore.com/storecontent/IBISWorld-Industry-Market-Research/Gaming-and-Vending-Machines-Manufacturing-in-Australia-2042-5434>
  
US$ 910.00
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